MY "TO DO" LIST - TOO MUCH STUFF!! - UPDATED 2009/11/06 + POV-Ray + Object Collection + alphabet prisms + the correct name is "ambigram" + mention the need to switch to UTF + global_settings {charset utf8} + 24 bit heightfields + erosion isosurfaces/pigments for habitable planet + oblique camera easy setup + 3D fractals + koch sphereflake + LDraw + Heads + mesh enhancer? + Tutorials + PanoSalado + Minifig animations using Poser or DAZ Studio + Homeworld + MissionDude + Make the custom objects' shapes visible on the map + Make it so that two players are added automatically by default + Remove decorative formatting from map legend. See if it speeds things up + Make it so that the "Compile" and "Export" buttons are only enabled after the map has been saved + See about cleaning up the wiki + Post a list of links to tutorials + Persistent player universe + Coded in PHP + Reads/writes setup scripts that are then loaded by HW2 (very clumsy, but the only route avaialable) + Players meet via GameSpy, direct IP or Hamatchi? + Hope the game doesn't bork and desync... + Anti-cheating? + Keyboard charts + LEGO Star Wars + Common joysticks and gamepads + Top-selling PC games + GeoGebra + Update blob images + Tool to correct coordinate system scaling and other nonsense in SVG export + GearHead + Better program icon + Upload better mecha images to wiki + Link to model files from wiki + Edit template styles on wiki + See if I can redo all of GH1's terrain/unit art using a cel-shaded technique + Create a portrait background using the greenery scene I made + Panorama/Outdoor scene + Shorter tower glass. + Fewer towers. (One per 5 or 6 segments.) + Draker, grainier grass. + Smoother terrain. + Non-square island. + Better ocean texture. + Fill up rest of island. + More and bigger rocks. + Sun, clouds. + Increase max trace amount? + Get rid of center smoke column. + Get rid of "Just a minute..." text. + Radiosity. + Wikipedia + Include another tuning besides Pythagorean in chart + Add The Witcher special editions to the chronology + Daisenryaku - strategy or tactics? + Fast action battles > arcade battles + Operational > tactics? + Wargames + Chris Crawford reminisces about wargaming grognards + http://safari.oreilly.com/0131460994/ch18 + The relationship between wargamers and other video games has traditionally been lukewarm... + TBS list + Eastern Front (computer game) + WPVG stats + Request/create a bot to update: Wikipedia:WikiProject Video games/Traffic statistics + Request/create a bot to update: the graph each month and paste it to the front page + Convert the chart to SVG + Add traffic info for articles by quality/importance and maybe genre + Other genre lists + Graphical timeline of RPG releases by platform (top 10 platforms?) + MobyGames + Usage statistics + Tactics group + Tentative new game idea A + Basic idea: tactical game similar to X-COM, except with LEGO + Work out LDraw issues listed above + Find a suitable game engine for a planned LEGO tactical game + Maybe Jagged Alliance 2 + Maybe FIFE + Maybe Xconq + Maybe others??? + Tentative new game idea B + Basic idea: cross between BattleTech and MyBrute + Coded in Flash, hosted on a server + Multiplayer, one-on-one turn-based battles like in BattleTech + Advancement is done randomly like in MyBrute + Temple of Elemental Evil + See if it's possible to create a tool to convert to/from Baldur's Gate map formats + The same for dialogue/scripts + Finish the character upgrade spreadsheet + Convert to MySQL and upload to web host + Formula De + See if I can't create a GeoGebra tool to automatically generate new tracks