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GearHead Contributions

Contributions I've made to the roguelike video game, GearHead.

Tutorials:

Link Sprite Assembly Tutorial: A tutorial on assembling and compositing sprites into contact sheets using ImageMagick.
Link Dithering Tutorial: A tutorial on dithering transparency information using ImageMagick.
Link Cleaning LDraw Models for Export: A tutorial describing why it is hard to clean LDraw models for export to other formats or applications.

Tools:

Download
Readme
Readme
GearHead Sprite Tools v1.0.0: Two utilities to assist in creating sprites using ImageMagick.

Projects:

Link Outdoor Scenic Panorama: A panoramic view of one of my loading screens. Not particularly useful within the game itself, but fun!
Link Outdoor Scenic Panorama (Test): A more recent test render of the above scene.
Link City Scenic Panorama: Another panoramic view of one of my loading screens. Uses CityGen by Chris Colefax.
Link Spinner Scenic Panorama (Test): A test redner panoramic view of one of GearHead's spinner colonies!
Download Desktop Icons: Desktop icons for GearHead.
Download
Readme
GH1 Alternate Tileset v1.4.0: Altered files for the SDL version of GearHead 1.
(Please inform me once these files have been included in GH1 by default.)
Download GH2 Alternate Tileset v1.0.0: Altered files for the SDL version of GearHead 2.
(Please inform me once these files have been included in GH2 by default.)
Download Thin Wall Sprites v1.0.0: Thin-wall sprite variants (finished versions as well as placeholders) for GH1.
Download Alternate Tileset Source v1.5.0: The POV-Ray source-code for the above images. Includes (with permission) converted/refactored 3D models originally created by Mladen Pejic, Randy & Ron Perovich and Timothy Gould. An updated version of the collection, minus the mecha sprites, can be found on my POV-Ray page.
Download
Screenshot Screenshot
GearHead Sprites Mock-up v1.2.0: A mock-up of GearHead sprites done in HTML. Included are two versions: one that uses 32-bit images with alpha transparency, and one that uses 24-bit images with dithered transparency.
Download
Screenshot
Mecha Sprites v1.1.0: Additional mecha sprites, mostly using (with permission) 3D models created by Mladen Pejic, Randy & Ron Perovich and Timothy Gould.
Download Interface Mock-up v2.0.0: POV-Ray and GeoGebra source files of several user interface designs.
Download Loading Screens v1.5.0: POV-Ray source files for my loading screens.

Creative Commons License
Listed works are licensed under a Creative Commons GNU Lesser General Public License License.

This page © Copyright 2009 Michael Horvath. Last modified: June 04 2010 06:55:50.